The automatic respec alert is now a message box instead of a message to improve visibility. Plague Doctor: now only affects enemies instead of allies. Pilgrim: now improves shrine blessings by 50% -> 1% per Restoration level. ![]() Forbidden Sanctuary: updated description. Bastion Ward: now also affects the wards created by Mage Ward and Spellbreaker. Antimagic Field: now also affects the wards created by Mage Ward and Spellbreaker. Reworked Exorcist: now grants up to 3 sun damage spells, similar to Necromanticon. The Reaper Comes: reduced cooldown from 300 -> 180 seconds. ![]() Nightfall: increased damage from 30 -> 40. Nemesis: reduced cooldown from 300 -> 180 seconds. Spellscribe: now activates when drawing weapons instead of entering combat, improving reliability by removing the unstable IsInCombat() function. (This was strictly better than Spellblade.) Might and Magic: reduced bonuses from 20% -> 10% updated description. Summon Resist: now also works with other non-undead minions no longer fails to activate in some circumstances (not retroactive unless you respec). Edge of Oblivion: removed annoying blue flame effect. Covenant of Coldharbour: now also works with other non-undead minions. Bone Collector: increased range of recovery teleport from 3200 -> 3800 and disabled it in combat increased duration of skeleton commands from 2 -> 5 minutes. Updated the description of several perks to reflect that they only work with friendly minions: Updated the descriptions of several perks for consistency (conjure = summon + reanimate): Philosopher's Stone: increased gold granted from 2 times Alteration -> 4 times Alteration. Dimension Door: changed from 1/day -> at will. Command Lock: can now be used 2 -> 4 times a day. Aurification: no longer shares a cooldown with Command Lock increased gold granted from 4 times Alteration -> 100 times level. Reworked Throne of Nirn: now grants power attack/bash stagger immunity while casting a spell in robes. Speak With Animals: increased minimum range for recovery teleportation from 3200 -> 3600. Earthquake Drum: increased damage per beat from 20 -> 30. Partystarter: slightly reduced explosion sound volume increased radius of knockdown effect from 4 -> 5 feet increased damage from 150% of Sneak -> 200% of Sneak. Laughing Ghost: reduced knockdown strength to improve effectiveness. Greased Lightning: updated description for immersion. Dynamic Entry: increased duration of effect from 2 -> 3 seconds reduced damage bonus from 50% -> 40% now works with all weapons instead of just one-handed weapons. ![]() Exorcist: renamed Sun Ray subspell to Sunblast due to name overlap with other mods improved Stellar Core projectile visual. Descending Light: the bonus now gradually falls off over the course of 15 seconds instead of ending abruptly after 10 seconds. Hotwire: increased minimum range for recovery teleportation from 3200 -> 3600. ![]() Initiative: the bonus now gradually falls off over the course of 15 seconds instead of ending abruptly after 10 seconds. Replaced Lord of Illusions -> Shadow Refuge. Regalia: now also applies to necklaces. Arcane Nexus: fixed bug that caused 50% enchantment bonus instead of 25%. Replaced Cosmic Fire -> Weapon Recharge. Signed in Blood: fixed missing conditions on heal over time component.
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