![]() Use the 4th palette dynamically, since it's mostly static in the Mega Drive version, being reserved for mid and final bosses. Restore the font color variations used on the intro and on the menu screens. Improve the color palette using the original arcade shading. Improve the color palettes using smoother shading.Īdd difficulty levels and make the game less frustrating.Ĭrude Buster plays better on the Mega Drive than on the arcade the game engine itself seems to be very good but the final product lacked in a lot of details. Several gameplay flaws were added in comparison to the NES version. Several games play great but have issues with audio sample quality and color palettes. SOR series is awesome but the library is really lacking in terms of variability. The Beat 'em Up genre lacks quantity of really solid titles in the Mega Drive's library. I already have the XE-1AP driver used in the X68000 games.ĭocumentation on FM and PSG tweaking already exists (mostly by Sonic Retro community). Tweak some of the music instruments in order to make them less annoying. Implement some difficulty options (it's way too damn hard as it is). Improve the color palettes (can use MechWarrior 3050 on the SNES as base). This is a game I've always wanted to get into but it's too damn tough to control and play. SNES version is usually preferred due to the strafe controls using L and R buttons. There aren't many Mech games in the Mega Drive library and this game has an interesting take on it. Some audio quality improvement should be possible. There's the Mega PCM project and tutorial applied to Sonic The Hedgehog and the Capcom drivers by Stef. Set the proper 6 button layout as the default controller preset for the 6 button controller.Ī color patch by Pyron already exists and it will be used as base. Improve the sample playback quality (it's really bad and annoying).Īdd more difficulty and continue options (the US version is usually too tough). Improve the color palette based on the original arcade shading. This game plays well and runs well but some details are really annoying about it and they keep me from playing it or even recommending it for other people. Pyron had initial success with his color hacking but dropped it due to nonsense criticism by some forum members.įighting is another genre where the Mega Drive's library really lacks. Make the shading transitions smoother and the whole game a bit brighter.Īdd 6-button controller support in order to make the maneuver of the options a lot easier.Ħ Button controller driver is already well known and have been implemented in other hacks and homebrew games. Improve the color palette based on the original artwork. The Mega Drive library really lacks in terms of slow-paced platformers and this one is really great. Here's what's in the pipeline right now/what's already planned for the future: Removes the black border of the HUD area. This thread will keep the info and links related to my hacking projects from now on.
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